[settings]
my_peds5Count = 17
my_peds5[0]Model = s_m_m_strperf_01
my_peds5[0]Model2 = 0x795AC7A8
my_peds5[0]Positionx = 3478.9
my_peds5[0]Positiony = 3764.369
my_peds5[0]Positionz = 30.04203
my_peds5[0]Heading = 306.0002
my_peds5[0]Task = 1
my_peds5[0]Weapon = GrenadeLauncherSmoke
my_peds5[0]Group = 1
my_peds5[0]SeatPosition = -1
my_peds5[0]my_peds_variation = Default
my_peds5[0]my_peds_Accuracy = 60
my_peds5[0]my_peds_Health = 1000
my_peds5[0]my_peds_Armour = 200
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 30
my_peds5[0]my_peds_CanLeaveGuardRange = True
my_peds5[0]my_peds_GuardRange = 30
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 40
my_peds5[0]my_peds_hearingRange = 30
my_peds5[0]my_peds_group_numb = 0
my_peds5[0]my_peds_Combat_Ability = 10
my_peds5[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 0
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO_TEXTURE = 0
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[0]COMPONENT_LEGS_TEXTURE = 0
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = s_m_m_strperf_01
my_peds5[1]Model2 = 0x795AC7A8
my_peds5[1]Positionx = 3481.093
my_peds5[1]Positiony = 3766.162
my_peds5[1]Positionz = 29.98126
my_peds5[1]Heading = 306.0804
my_peds5[1]Task = 1
my_peds5[1]Weapon = GrenadeLauncherSmoke
my_peds5[1]Group = 1
my_peds5[1]SeatPosition = -1
my_peds5[1]my_peds_variation = Default
my_peds5[1]my_peds_Accuracy = 60
my_peds5[1]my_peds_Health = 1000
my_peds5[1]my_peds_Armour = 200
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 30
my_peds5[1]my_peds_CanLeaveGuardRange = True
my_peds5[1]my_peds_GuardRange = 30
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 40
my_peds5[1]my_peds_hearingRange = 30
my_peds5[1]my_peds_group_numb = 0
my_peds5[1]my_peds_Combat_Ability = 10
my_peds5[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 0
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[1]COMPONENT_HAIR_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO_TEXTURE = 0
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[1]COMPONENT_LEGS_TEXTURE = 0
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = s_m_m_strperf_01
my_peds5[2]Model2 = 0x795AC7A8
my_peds5[2]Positionx = 3481.028
my_peds5[2]Positiony = 3760.709
my_peds5[2]Positionz = 29.93274
my_peds5[2]Heading = 305.9919
my_peds5[2]Task = 1
my_peds5[2]Weapon = GrenadeLauncherSmoke
my_peds5[2]Group = 1
my_peds5[2]SeatPosition = -1
my_peds5[2]my_peds_variation = Default
my_peds5[2]my_peds_Accuracy = 60
my_peds5[2]my_peds_Health = 1000
my_peds5[2]my_peds_Armour = 200
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 30
my_peds5[2]my_peds_CanLeaveGuardRange = True
my_peds5[2]my_peds_GuardRange = 30
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 40
my_peds5[2]my_peds_hearingRange = 30
my_peds5[2]my_peds_group_numb = 0
my_peds5[2]my_peds_Combat_Ability = 10
my_peds5[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 0
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[2]COMPONENT_HAIR_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO_TEXTURE = 0
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[2]COMPONENT_LEGS_TEXTURE = 0
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = s_m_m_strperf_01
my_peds5[3]Model2 = 0x795AC7A8
my_peds5[3]Positionx = 3478.292
my_peds5[3]Positiony = 3764.088
my_peds5[3]Positionz = 30.0474
my_peds5[3]Heading = 306.0002
my_peds5[3]Task = 1
my_peds5[3]Weapon = MachinePistol
my_peds5[3]Group = 1
my_peds5[3]SeatPosition = -1
my_peds5[3]my_peds_variation = Default
my_peds5[3]my_peds_Accuracy = 60
my_peds5[3]my_peds_Health = 1000
my_peds5[3]my_peds_Armour = 200
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 30
my_peds5[3]my_peds_CanLeaveGuardRange = True
my_peds5[3]my_peds_GuardRange = 30
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 40
my_peds5[3]my_peds_hearingRange = 30
my_peds5[3]my_peds_group_numb = 0
my_peds5[3]my_peds_Combat_Ability = 10
my_peds5[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 0
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 0
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[3]COMPONENT_LEGS_TEXTURE = 0
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = s_m_m_strperf_01
my_peds5[4]Model2 = 0x795AC7A8
my_peds5[4]Positionx = 3478.306
my_peds5[4]Positiony = 3761.895
my_peds5[4]Positionz = 29.98034
my_peds5[4]Heading = 305.9998
my_peds5[4]Task = 1
my_peds5[4]Weapon = MachinePistol
my_peds5[4]Group = 1
my_peds5[4]SeatPosition = -1
my_peds5[4]my_peds_variation = Default
my_peds5[4]my_peds_Accuracy = 60
my_peds5[4]my_peds_Health = 1000
my_peds5[4]my_peds_Armour = 200
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 30
my_peds5[4]my_peds_CanLeaveGuardRange = True
my_peds5[4]my_peds_GuardRange = 30
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 40
my_peds5[4]my_peds_hearingRange = 30
my_peds5[4]my_peds_group_numb = 0
my_peds5[4]my_peds_Combat_Ability = 10
my_peds5[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 0
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[4]COMPONENT_HAIR_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO_TEXTURE = 0
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[4]COMPONENT_LEGS_TEXTURE = 0
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = s_m_m_strperf_01
my_peds5[5]Model2 = 0x795AC7A8
my_peds5[5]Positionx = 3478.82
my_peds5[5]Positiony = 3763.595
my_peds5[5]Positionz = 30.0179
my_peds5[5]Heading = 306.0002
my_peds5[5]Task = 1
my_peds5[5]Weapon = MachinePistol
my_peds5[5]Group = 1
my_peds5[5]SeatPosition = -1
my_peds5[5]my_peds_variation = Default
my_peds5[5]my_peds_Accuracy = 60
my_peds5[5]my_peds_Health = 1000
my_peds5[5]my_peds_Armour = 200
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 30
my_peds5[5]my_peds_CanLeaveGuardRange = True
my_peds5[5]my_peds_GuardRange = 30
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 40
my_peds5[5]my_peds_hearingRange = 30
my_peds5[5]my_peds_group_numb = 0
my_peds5[5]my_peds_Combat_Ability = 10
my_peds5[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 0
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[5]COMPONENT_HAIR_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 0
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[5]COMPONENT_LEGS_TEXTURE = 0
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1
my_peds5[6]Model = s_m_m_strperf_01
my_peds5[6]Model2 = 0x795AC7A8
my_peds5[6]Positionx = 3478.215
my_peds5[6]Positiony = 3763.421
my_peds5[6]Positionz = 30.02663
my_peds5[6]Heading = 306.0441
my_peds5[6]Task = 1
my_peds5[6]Weapon = Bat
my_peds5[6]Group = 1
my_peds5[6]SeatPosition = -1
my_peds5[6]my_peds_variation = Default
my_peds5[6]my_peds_Accuracy = 60
my_peds5[6]my_peds_Health = 1000
my_peds5[6]my_peds_Armour = 200
my_peds5[6]my_peds_Invincible = False
my_peds5[6]my_peds_DrivingSpeed = 60
my_peds5[6]my_peds_DrivingStyle = Normal
my_peds5[6]my_peds_CombatEngaugeRange = 30
my_peds5[6]my_peds_CanLeaveGuardRange = True
my_peds5[6]my_peds_GuardRange = 30
my_peds5[6]my_peds_VecFallowDist = 5
my_peds5[6]my_peds_seeingRange = 40
my_peds5[6]my_peds_hearingRange = 30
my_peds5[6]my_peds_group_numb = 0
my_peds5[6]my_peds_Combat_Ability = 10
my_peds5[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[6]my_peds_can_exit_vehicle = False
my_peds5[6]my_peds_waypoint = 0
my_peds5[6]COMPONENT_FACE_DRAWABLE = 0
my_peds5[6]COMPONENT_FACE_TEXTURE = 0
my_peds5[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[6]COMPONENT_HEAD_TEXTURE = 0
my_peds5[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[6]COMPONENT_HAIR_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO_TEXTURE = 0
my_peds5[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[6]COMPONENT_LEGS_TEXTURE = 0
my_peds5[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[6]COMPONENT_HANDS_TEXTURE = 0
my_peds5[6]COMPONENT_FEET_DRAWABLE = 0
my_peds5[6]COMPONENT_FEET_TEXTURE = 0
my_peds5[6]COMPONENT_EYES_DRAWABLE = 0
my_peds5[6]COMPONENT_EYES_TEXTURE = 0
my_peds5[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[6]COMPONENT_TASKS_TEXTURE = 0
my_peds5[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[6]PROP_HATS_INDEX = -1
my_peds5[6]PROP_HATS_TEXTURE = -1
my_peds5[6]PROP_GLASSES_INDEX = -1
my_peds5[6]PROP_GLASSES_TEXTURE = -1
my_peds5[6]PROP_EARS_INDEX = -1
my_peds5[6]PROP_EARS_TEXTURE = -1
my_peds5[7]Model = s_m_m_strperf_01
my_peds5[7]Model2 = 0x795AC7A8
my_peds5[7]Positionx = 3477.11
my_peds5[7]Positiony = 3762.511
my_peds5[7]Positionz = 30.14899
my_peds5[7]Heading = 305.9473
my_peds5[7]Task = 1
my_peds5[7]Weapon = Bat
my_peds5[7]Group = 1
my_peds5[7]SeatPosition = -1
my_peds5[7]my_peds_variation = Default
my_peds5[7]my_peds_Accuracy = 60
my_peds5[7]my_peds_Health = 1000
my_peds5[7]my_peds_Armour = 200
my_peds5[7]my_peds_Invincible = False
my_peds5[7]my_peds_DrivingSpeed = 60
my_peds5[7]my_peds_DrivingStyle = Normal
my_peds5[7]my_peds_CombatEngaugeRange = 30
my_peds5[7]my_peds_CanLeaveGuardRange = True
my_peds5[7]my_peds_GuardRange = 30
my_peds5[7]my_peds_VecFallowDist = 5
my_peds5[7]my_peds_seeingRange = 40
my_peds5[7]my_peds_hearingRange = 30
my_peds5[7]my_peds_group_numb = 0
my_peds5[7]my_peds_Combat_Ability = 10
my_peds5[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[7]my_peds_can_exit_vehicle = False
my_peds5[7]my_peds_waypoint = 0
my_peds5[7]COMPONENT_FACE_DRAWABLE = 0
my_peds5[7]COMPONENT_FACE_TEXTURE = 0
my_peds5[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[7]COMPONENT_HEAD_TEXTURE = 0
my_peds5[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[7]COMPONENT_HAIR_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO_TEXTURE = 0
my_peds5[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[7]COMPONENT_LEGS_TEXTURE = 0
my_peds5[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[7]COMPONENT_HANDS_TEXTURE = 0
my_peds5[7]COMPONENT_FEET_DRAWABLE = 0
my_peds5[7]COMPONENT_FEET_TEXTURE = 0
my_peds5[7]COMPONENT_EYES_DRAWABLE = 0
my_peds5[7]COMPONENT_EYES_TEXTURE = 0
my_peds5[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[7]COMPONENT_TASKS_TEXTURE = 0
my_peds5[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[7]PROP_HATS_INDEX = -1
my_peds5[7]PROP_HATS_TEXTURE = -1
my_peds5[7]PROP_GLASSES_INDEX = -1
my_peds5[7]PROP_GLASSES_TEXTURE = -1
my_peds5[7]PROP_EARS_INDEX = -1
my_peds5[7]PROP_EARS_TEXTURE = -1
my_peds5[8]Model = s_m_y_clown_01
my_peds5[8]Model2 = 0x4498DDE
my_peds5[8]Positionx = 3536.825
my_peds5[8]Positiony = 3753.211
my_peds5[8]Positionz = 29.9225
my_peds5[8]Heading = 306.0002
my_peds5[8]Task = 1
my_peds5[8]Weapon = Revolver
my_peds5[8]Group = 1
my_peds5[8]SeatPosition = -1
my_peds5[8]my_peds_variation = Default
my_peds5[8]my_peds_Accuracy = 60
my_peds5[8]my_peds_Health = 1000
my_peds5[8]my_peds_Armour = 200
my_peds5[8]my_peds_Invincible = False
my_peds5[8]my_peds_DrivingSpeed = 60
my_peds5[8]my_peds_DrivingStyle = Normal
my_peds5[8]my_peds_CombatEngaugeRange = 30
my_peds5[8]my_peds_CanLeaveGuardRange = True
my_peds5[8]my_peds_GuardRange = 30
my_peds5[8]my_peds_VecFallowDist = 5
my_peds5[8]my_peds_seeingRange = 40
my_peds5[8]my_peds_hearingRange = 30
my_peds5[8]my_peds_group_numb = 0
my_peds5[8]my_peds_Combat_Ability = 10
my_peds5[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[8]my_peds_can_exit_vehicle = False
my_peds5[8]my_peds_waypoint = 0
my_peds5[8]COMPONENT_FACE_DRAWABLE = 0
my_peds5[8]COMPONENT_FACE_TEXTURE = 0
my_peds5[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[8]COMPONENT_HEAD_TEXTURE = 0
my_peds5[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[8]COMPONENT_HAIR_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO_TEXTURE = 0
my_peds5[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[8]COMPONENT_LEGS_TEXTURE = 0
my_peds5[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[8]COMPONENT_HANDS_TEXTURE = 0
my_peds5[8]COMPONENT_FEET_DRAWABLE = 0
my_peds5[8]COMPONENT_FEET_TEXTURE = 0
my_peds5[8]COMPONENT_EYES_DRAWABLE = 0
my_peds5[8]COMPONENT_EYES_TEXTURE = 0
my_peds5[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[8]COMPONENT_TASKS_TEXTURE = 0
my_peds5[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[8]PROP_HATS_INDEX = -1
my_peds5[8]PROP_HATS_TEXTURE = -1
my_peds5[8]PROP_GLASSES_INDEX = -1
my_peds5[8]PROP_GLASSES_TEXTURE = -1
my_peds5[8]PROP_EARS_INDEX = -1
my_peds5[8]PROP_EARS_TEXTURE = -1
my_peds5[9]Model = s_m_y_clown_01
my_peds5[9]Model2 = 0x4498DDE
my_peds5[9]Positionx = 3536.825
my_peds5[9]Positiony = 3749.796
my_peds5[9]Positionz = 30.35056
my_peds5[9]Heading = 306.0002
my_peds5[9]Task = 1
my_peds5[9]Weapon = CarbineRifle
my_peds5[9]Group = 1
my_peds5[9]SeatPosition = -1
my_peds5[9]my_peds_variation = Default
my_peds5[9]my_peds_Accuracy = 60
my_peds5[9]my_peds_Health = 1000
my_peds5[9]my_peds_Armour = 200
my_peds5[9]my_peds_Invincible = False
my_peds5[9]my_peds_DrivingSpeed = 60
my_peds5[9]my_peds_DrivingStyle = Normal
my_peds5[9]my_peds_CombatEngaugeRange = 30
my_peds5[9]my_peds_CanLeaveGuardRange = True
my_peds5[9]my_peds_GuardRange = 30
my_peds5[9]my_peds_VecFallowDist = 5
my_peds5[9]my_peds_seeingRange = 40
my_peds5[9]my_peds_hearingRange = 30
my_peds5[9]my_peds_group_numb = 0
my_peds5[9]my_peds_Combat_Ability = 10
my_peds5[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[9]my_peds_can_exit_vehicle = False
my_peds5[9]my_peds_waypoint = 0
my_peds5[9]COMPONENT_FACE_DRAWABLE = 0
my_peds5[9]COMPONENT_FACE_TEXTURE = 0
my_peds5[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[9]COMPONENT_HEAD_TEXTURE = 0
my_peds5[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[9]COMPONENT_HAIR_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO_TEXTURE = 0
my_peds5[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[9]COMPONENT_LEGS_TEXTURE = 0
my_peds5[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[9]COMPONENT_HANDS_TEXTURE = 0
my_peds5[9]COMPONENT_FEET_DRAWABLE = 0
my_peds5[9]COMPONENT_FEET_TEXTURE = 0
my_peds5[9]COMPONENT_EYES_DRAWABLE = 0
my_peds5[9]COMPONENT_EYES_TEXTURE = 0
my_peds5[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[9]COMPONENT_TASKS_TEXTURE = 0
my_peds5[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[9]PROP_HATS_INDEX = -1
my_peds5[9]PROP_HATS_TEXTURE = -1
my_peds5[9]PROP_GLASSES_INDEX = -1
my_peds5[9]PROP_GLASSES_TEXTURE = -1
my_peds5[9]PROP_EARS_INDEX = -1
my_peds5[9]PROP_EARS_TEXTURE = -1
my_peds5[10]Model = s_m_y_clown_01
my_peds5[10]Model2 = 0x4498DDE
my_peds5[10]Positionx = 3536.825
my_peds5[10]Positiony = 3752.714
my_peds5[10]Positionz = 29.9225
my_peds5[10]Heading = 306.0002
my_peds5[10]Task = 1
my_peds5[10]Weapon = CarbineRifle
my_peds5[10]Group = 1
my_peds5[10]SeatPosition = -1
my_peds5[10]my_peds_variation = Default
my_peds5[10]my_peds_Accuracy = 60
my_peds5[10]my_peds_Health = 1000
my_peds5[10]my_peds_Armour = 200
my_peds5[10]my_peds_Invincible = False
my_peds5[10]my_peds_DrivingSpeed = 60
my_peds5[10]my_peds_DrivingStyle = Normal
my_peds5[10]my_peds_CombatEngaugeRange = 30
my_peds5[10]my_peds_CanLeaveGuardRange = True
my_peds5[10]my_peds_GuardRange = 30
my_peds5[10]my_peds_VecFallowDist = 5
my_peds5[10]my_peds_seeingRange = 40
my_peds5[10]my_peds_hearingRange = 30
my_peds5[10]my_peds_group_numb = 0
my_peds5[10]my_peds_Combat_Ability = 10
my_peds5[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[10]my_peds_can_exit_vehicle = False
my_peds5[10]my_peds_waypoint = 0
my_peds5[10]COMPONENT_FACE_DRAWABLE = 0
my_peds5[10]COMPONENT_FACE_TEXTURE = 0
my_peds5[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[10]COMPONENT_HEAD_TEXTURE = 0
my_peds5[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[10]COMPONENT_HAIR_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO_TEXTURE = 0
my_peds5[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[10]COMPONENT_LEGS_TEXTURE = 0
my_peds5[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[10]COMPONENT_HANDS_TEXTURE = 0
my_peds5[10]COMPONENT_FEET_DRAWABLE = 0
my_peds5[10]COMPONENT_FEET_TEXTURE = 0
my_peds5[10]COMPONENT_EYES_DRAWABLE = 0
my_peds5[10]COMPONENT_EYES_TEXTURE = 0
my_peds5[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[10]COMPONENT_TASKS_TEXTURE = 0
my_peds5[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[10]PROP_HATS_INDEX = -1
my_peds5[10]PROP_HATS_TEXTURE = -1
my_peds5[10]PROP_GLASSES_INDEX = -1
my_peds5[10]PROP_GLASSES_TEXTURE = -1
my_peds5[10]PROP_EARS_INDEX = -1
my_peds5[10]PROP_EARS_TEXTURE = -1
my_peds5[11]Model = s_m_y_clown_01
my_peds5[11]Model2 = 0x4498DDE
my_peds5[11]Positionx = 3536.825
my_peds5[11]Positiony = 3750.292
my_peds5[11]Positionz = 29.9225
my_peds5[11]Heading = 306.0002
my_peds5[11]Task = 1
my_peds5[11]Weapon = CarbineRifle
my_peds5[11]Group = 1
my_peds5[11]SeatPosition = -1
my_peds5[11]my_peds_variation = Default
my_peds5[11]my_peds_Accuracy = 60
my_peds5[11]my_peds_Health = 1000
my_peds5[11]my_peds_Armour = 200
my_peds5[11]my_peds_Invincible = False
my_peds5[11]my_peds_DrivingSpeed = 60
my_peds5[11]my_peds_DrivingStyle = Normal
my_peds5[11]my_peds_CombatEngaugeRange = 30
my_peds5[11]my_peds_CanLeaveGuardRange = True
my_peds5[11]my_peds_GuardRange = 30
my_peds5[11]my_peds_VecFallowDist = 5
my_peds5[11]my_peds_seeingRange = 40
my_peds5[11]my_peds_hearingRange = 30
my_peds5[11]my_peds_group_numb = 0
my_peds5[11]my_peds_Combat_Ability = 10
my_peds5[11]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[11]my_peds_can_exit_vehicle = False
my_peds5[11]my_peds_waypoint = 0
my_peds5[11]COMPONENT_FACE_DRAWABLE = 0
my_peds5[11]COMPONENT_FACE_TEXTURE = 0
my_peds5[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[11]COMPONENT_HEAD_TEXTURE = 0
my_peds5[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[11]COMPONENT_HAIR_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO_TEXTURE = 0
my_peds5[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[11]COMPONENT_LEGS_TEXTURE = 0
my_peds5[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[11]COMPONENT_HANDS_TEXTURE = 0
my_peds5[11]COMPONENT_FEET_DRAWABLE = 0
my_peds5[11]COMPONENT_FEET_TEXTURE = 0
my_peds5[11]COMPONENT_EYES_DRAWABLE = 0
my_peds5[11]COMPONENT_EYES_TEXTURE = 0
my_peds5[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[11]COMPONENT_TASKS_TEXTURE = 0
my_peds5[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[11]PROP_HATS_INDEX = -1
my_peds5[11]PROP_HATS_TEXTURE = -1
my_peds5[11]PROP_GLASSES_INDEX = -1
my_peds5[11]PROP_GLASSES_TEXTURE = -1
my_peds5[11]PROP_EARS_INDEX = -1
my_peds5[11]PROP_EARS_TEXTURE = -1
my_peds5[12]Model = s_m_m_strperf_01
my_peds5[12]Model2 = 0x795AC7A8
my_peds5[12]Positionx = 3536.825
my_peds5[12]Positiony = 3752.218
my_peds5[12]Positionz = 29.9225
my_peds5[12]Heading = 306.0002
my_peds5[12]Task = 1
my_peds5[12]Weapon = CarbineRifle
my_peds5[12]Group = 1
my_peds5[12]SeatPosition = -1
my_peds5[12]my_peds_variation = Default
my_peds5[12]my_peds_Accuracy = 60
my_peds5[12]my_peds_Health = 1000
my_peds5[12]my_peds_Armour = 200
my_peds5[12]my_peds_Invincible = False
my_peds5[12]my_peds_DrivingSpeed = 60
my_peds5[12]my_peds_DrivingStyle = Normal
my_peds5[12]my_peds_CombatEngaugeRange = 30
my_peds5[12]my_peds_CanLeaveGuardRange = True
my_peds5[12]my_peds_GuardRange = 30
my_peds5[12]my_peds_VecFallowDist = 5
my_peds5[12]my_peds_seeingRange = 40
my_peds5[12]my_peds_hearingRange = 30
my_peds5[12]my_peds_group_numb = 0
my_peds5[12]my_peds_Combat_Ability = 10
my_peds5[12]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[12]my_peds_can_exit_vehicle = False
my_peds5[12]my_peds_waypoint = 0
my_peds5[12]COMPONENT_FACE_DRAWABLE = 0
my_peds5[12]COMPONENT_FACE_TEXTURE = 0
my_peds5[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[12]COMPONENT_HEAD_TEXTURE = 0
my_peds5[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[12]COMPONENT_HAIR_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO_TEXTURE = 0
my_peds5[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[12]COMPONENT_LEGS_TEXTURE = 0
my_peds5[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[12]COMPONENT_HANDS_TEXTURE = 0
my_peds5[12]COMPONENT_FEET_DRAWABLE = 0
my_peds5[12]COMPONENT_FEET_TEXTURE = 0
my_peds5[12]COMPONENT_EYES_DRAWABLE = 0
my_peds5[12]COMPONENT_EYES_TEXTURE = 0
my_peds5[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[12]COMPONENT_TASKS_TEXTURE = 0
my_peds5[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[12]PROP_HATS_INDEX = -1
my_peds5[12]PROP_HATS_TEXTURE = -1
my_peds5[12]PROP_GLASSES_INDEX = -1
my_peds5[12]PROP_GLASSES_TEXTURE = -1
my_peds5[12]PROP_EARS_INDEX = -1
my_peds5[12]PROP_EARS_TEXTURE = -1
my_peds5[13]Model = s_m_m_strperf_01
my_peds5[13]Model2 = 0x795AC7A8
my_peds5[13]Positionx = 3536.825
my_peds5[13]Positiony = 3750.788
my_peds5[13]Positionz = 29.9225
my_peds5[13]Heading = 306.0002
my_peds5[13]Task = 1
my_peds5[13]Weapon = CarbineRifle
my_peds5[13]Group = 1
my_peds5[13]SeatPosition = -1
my_peds5[13]my_peds_variation = Default
my_peds5[13]my_peds_Accuracy = 60
my_peds5[13]my_peds_Health = 1000
my_peds5[13]my_peds_Armour = 200
my_peds5[13]my_peds_Invincible = False
my_peds5[13]my_peds_DrivingSpeed = 60
my_peds5[13]my_peds_DrivingStyle = Normal
my_peds5[13]my_peds_CombatEngaugeRange = 30
my_peds5[13]my_peds_CanLeaveGuardRange = True
my_peds5[13]my_peds_GuardRange = 30
my_peds5[13]my_peds_VecFallowDist = 5
my_peds5[13]my_peds_seeingRange = 40
my_peds5[13]my_peds_hearingRange = 30
my_peds5[13]my_peds_group_numb = 0
my_peds5[13]my_peds_Combat_Ability = 10
my_peds5[13]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[13]my_peds_can_exit_vehicle = False
my_peds5[13]my_peds_waypoint = 0
my_peds5[13]COMPONENT_FACE_DRAWABLE = 0
my_peds5[13]COMPONENT_FACE_TEXTURE = 0
my_peds5[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[13]COMPONENT_HEAD_TEXTURE = 0
my_peds5[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[13]COMPONENT_HAIR_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO_TEXTURE = 0
my_peds5[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[13]COMPONENT_LEGS_TEXTURE = 0
my_peds5[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[13]COMPONENT_HANDS_TEXTURE = 0
my_peds5[13]COMPONENT_FEET_DRAWABLE = 0
my_peds5[13]COMPONENT_FEET_TEXTURE = 0
my_peds5[13]COMPONENT_EYES_DRAWABLE = 0
my_peds5[13]COMPONENT_EYES_TEXTURE = 0
my_peds5[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[13]COMPONENT_TASKS_TEXTURE = 0
my_peds5[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[13]PROP_HATS_INDEX = -1
my_peds5[13]PROP_HATS_TEXTURE = -1
my_peds5[13]PROP_GLASSES_INDEX = -1
my_peds5[13]PROP_GLASSES_TEXTURE = -1
my_peds5[13]PROP_EARS_INDEX = -1
my_peds5[13]PROP_EARS_TEXTURE = -1
my_peds5[14]Model = s_m_m_strperf_01
my_peds5[14]Model2 = 0x795AC7A8
my_peds5[14]Positionx = 3536.446
my_peds5[14]Positiony = 3751.848
my_peds5[14]Positionz = 29.92249
my_peds5[14]Heading = 305.9998
my_peds5[14]Task = 1
my_peds5[14]Weapon = CarbineRifle
my_peds5[14]Group = 1
my_peds5[14]SeatPosition = -1
my_peds5[14]my_peds_variation = Default
my_peds5[14]my_peds_Accuracy = 60
my_peds5[14]my_peds_Health = 1000
my_peds5[14]my_peds_Armour = 200
my_peds5[14]my_peds_Invincible = False
my_peds5[14]my_peds_DrivingSpeed = 60
my_peds5[14]my_peds_DrivingStyle = Normal
my_peds5[14]my_peds_CombatEngaugeRange = 30
my_peds5[14]my_peds_CanLeaveGuardRange = True
my_peds5[14]my_peds_GuardRange = 30
my_peds5[14]my_peds_VecFallowDist = 5
my_peds5[14]my_peds_seeingRange = 40
my_peds5[14]my_peds_hearingRange = 30
my_peds5[14]my_peds_group_numb = 0
my_peds5[14]my_peds_Combat_Ability = 10
my_peds5[14]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[14]my_peds_can_exit_vehicle = False
my_peds5[14]my_peds_waypoint = 0
my_peds5[14]COMPONENT_FACE_DRAWABLE = 0
my_peds5[14]COMPONENT_FACE_TEXTURE = 0
my_peds5[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[14]COMPONENT_HEAD_TEXTURE = 0
my_peds5[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[14]COMPONENT_HAIR_TEXTURE = 0
my_peds5[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[14]COMPONENT_TORSO_TEXTURE = 0
my_peds5[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[14]COMPONENT_LEGS_TEXTURE = 0
my_peds5[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[14]COMPONENT_HANDS_TEXTURE = 0
my_peds5[14]COMPONENT_FEET_DRAWABLE = 0
my_peds5[14]COMPONENT_FEET_TEXTURE = 0
my_peds5[14]COMPONENT_EYES_DRAWABLE = 0
my_peds5[14]COMPONENT_EYES_TEXTURE = 0
my_peds5[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[14]COMPONENT_TASKS_TEXTURE = 0
my_peds5[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[14]PROP_HATS_INDEX = -1
my_peds5[14]PROP_HATS_TEXTURE = -1
my_peds5[14]PROP_GLASSES_INDEX = -1
my_peds5[14]PROP_GLASSES_TEXTURE = -1
my_peds5[14]PROP_EARS_INDEX = -1
my_peds5[14]PROP_EARS_TEXTURE = -1
my_peds5[15]Model = s_m_m_strperf_01
my_peds5[15]Model2 = 0x795AC7A8
my_peds5[15]Positionx = 3537.206
my_peds5[15]Positiony = 3751.175
my_peds5[15]Positionz = 29.92246
my_peds5[15]Heading = 306.0007
my_peds5[15]Task = 1
my_peds5[15]Weapon = CarbineRifle
my_peds5[15]Group = 1
my_peds5[15]SeatPosition = -1
my_peds5[15]my_peds_variation = Default
my_peds5[15]my_peds_Accuracy = 60
my_peds5[15]my_peds_Health = 1000
my_peds5[15]my_peds_Armour = 200
my_peds5[15]my_peds_Invincible = False
my_peds5[15]my_peds_DrivingSpeed = 60
my_peds5[15]my_peds_DrivingStyle = Normal
my_peds5[15]my_peds_CombatEngaugeRange = 30
my_peds5[15]my_peds_CanLeaveGuardRange = True
my_peds5[15]my_peds_GuardRange = 30
my_peds5[15]my_peds_VecFallowDist = 5
my_peds5[15]my_peds_seeingRange = 40
my_peds5[15]my_peds_hearingRange = 30
my_peds5[15]my_peds_group_numb = 0
my_peds5[15]my_peds_Combat_Ability = 10
my_peds5[15]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[15]my_peds_can_exit_vehicle = False
my_peds5[15]my_peds_waypoint = 0
my_peds5[15]COMPONENT_FACE_DRAWABLE = 0
my_peds5[15]COMPONENT_FACE_TEXTURE = 0
my_peds5[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[15]COMPONENT_HEAD_TEXTURE = 0
my_peds5[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[15]COMPONENT_HAIR_TEXTURE = 0
my_peds5[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[15]COMPONENT_TORSO_TEXTURE = 0
my_peds5[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[15]COMPONENT_LEGS_TEXTURE = 0
my_peds5[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[15]COMPONENT_HANDS_TEXTURE = 0
my_peds5[15]COMPONENT_FEET_DRAWABLE = 0
my_peds5[15]COMPONENT_FEET_TEXTURE = 0
my_peds5[15]COMPONENT_EYES_DRAWABLE = 0
my_peds5[15]COMPONENT_EYES_TEXTURE = 0
my_peds5[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[15]COMPONENT_TASKS_TEXTURE = 0
my_peds5[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[15]PROP_HATS_INDEX = -1
my_peds5[15]PROP_HATS_TEXTURE = -1
my_peds5[15]PROP_GLASSES_INDEX = -1
my_peds5[15]PROP_GLASSES_TEXTURE = -1
my_peds5[15]PROP_EARS_INDEX = -1
my_peds5[15]PROP_EARS_TEXTURE = -1
my_peds5[16]Model = s_m_m_strperf_01
my_peds5[16]Model2 = 0x795AC7A8
my_peds5[16]Positionx = 3536.824
my_peds5[16]Positiony = 3751.506
my_peds5[16]Positionz = 29.91872
my_peds5[16]Heading = 305.9998
my_peds5[16]Task = 1
my_peds5[16]Weapon = CarbineRifle
my_peds5[16]Group = 1
my_peds5[16]SeatPosition = -1
my_peds5[16]my_peds_variation = Default
my_peds5[16]my_peds_Accuracy = 60
my_peds5[16]my_peds_Health = 1000
my_peds5[16]my_peds_Armour = 200
my_peds5[16]my_peds_Invincible = False
my_peds5[16]my_peds_DrivingSpeed = 60
my_peds5[16]my_peds_DrivingStyle = Normal
my_peds5[16]my_peds_CombatEngaugeRange = 30
my_peds5[16]my_peds_CanLeaveGuardRange = True
my_peds5[16]my_peds_GuardRange = 30
my_peds5[16]my_peds_VecFallowDist = 5
my_peds5[16]my_peds_seeingRange = 40
my_peds5[16]my_peds_hearingRange = 30
my_peds5[16]my_peds_group_numb = 0
my_peds5[16]my_peds_Combat_Ability = 10
my_peds5[16]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds5[16]my_peds_can_exit_vehicle = False
my_peds5[16]my_peds_waypoint = 0
my_peds5[16]COMPONENT_FACE_DRAWABLE = 0
my_peds5[16]COMPONENT_FACE_TEXTURE = 0
my_peds5[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[16]COMPONENT_HEAD_TEXTURE = 0
my_peds5[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[16]COMPONENT_HAIR_TEXTURE = 0
my_peds5[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[16]COMPONENT_TORSO_TEXTURE = 0
my_peds5[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[16]COMPONENT_LEGS_TEXTURE = 0
my_peds5[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[16]COMPONENT_HANDS_TEXTURE = 0
my_peds5[16]COMPONENT_FEET_DRAWABLE = 0
my_peds5[16]COMPONENT_FEET_TEXTURE = 0
my_peds5[16]COMPONENT_EYES_DRAWABLE = 0
my_peds5[16]COMPONENT_EYES_TEXTURE = 0
my_peds5[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[16]COMPONENT_TASKS_TEXTURE = 0
my_peds5[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[16]PROP_HATS_INDEX = -1
my_peds5[16]PROP_HATS_TEXTURE = -1
my_peds5[16]PROP_GLASSES_INDEX = -1
my_peds5[16]PROP_GLASSES_TEXTURE = -1
my_peds5[16]PROP_EARS_INDEX = -1
my_peds5[16]PROP_EARS_TEXTURE = -1
